WW2 Call of Sniper
One marksman, one rifle and a stretch of enemy ground where being seen ends the mission.
- Category:
- Action
- Difficulty:
- Medium
- A session:
- about fifteen minutes
- Input:
- touch
About WW2 Call of Sniper
You work alone behind the lines. Each mission sends you into enemy territory with a loadout you pick beforehand, and the job is to reach the target and take the shot without anyone finding out you were there.
The pace is the opposite of a run and gun shooter. Most of a mission is spent waiting, watching a patrol repeat itself and deciding which second belongs to you. The setting is the Second World War, and the tone stays with the quiet part of it. It runs in landscape at 800 by 600.
How to play
- Choose a loadout that fits the mission brief.
- Move into position without crossing an open sightline.
- Watch the patrol until its pattern repeats.
- Take the shot, then move before the area is searched.
Controls
| Tap or click | Everything. One input does the whole game. |
|---|
Tips
- Shoot the guard who would raise the alarm first, not the one who is closest.
- If a patrol turns towards you, wait it out. A missed window costs less than a discovered position.