nookade

Magikmon

Catch monsters, train them, and build a team that covers what one type on its own cannot.

Category:
Action
Difficulty:
Medium
A session:
about fifteen minutes
Input:
touch

About Magikmon

The shape is the one that genre made famous: wild creatures, turn based fights, and a team built out of what you manage to catch. Weakening a creature before you capture it is the loop, and the fighting exists to serve the catching.

Upgrading is how the difficulty gets answered. A harder opponent wants a stronger team, and the advice that comes with the game is to mix types rather than stack one. It plays upright at 600 by 800, on a phone or a desktop, and everything runs through point and click.

How to play

  1. Point and click your way around the world.
  2. Fight a wild creature in turn based combat and wear it down.
  3. Capture it once it is weak enough.
  4. Upgrade your team before you take on a harder opponent.

Controls

Tap or clickMove, interact and choose an action in combat

Tips

  • Mix the types on your team. A team of one type loses to whatever answers that type.
  • Do not try a capture at full health. A weakened creature is the one that stays caught.
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