Europe at War
A turn based conquest of Europe where every region carries its own energy, and three different endings can win it.
- Category:
- Strategy
- Difficulty:
- Medium
- A session:
- about fifteen minutes a game
- Input:
- mouse
About Europe at War
Europe at War is a map of regions and a turn timer. You select a region, then attack a neighbour or move troops out of it. Each region holds its own energy, one point goes on each action, and the pool refills at the start of your turn. That single rule is what stops you from throwing your whole map at one border.
What you build decides what you can do next. Barracks recruit infantry, airfields give you planes, factories raise your income, and research makes the army you already own stronger. Diplomacy sits alongside all of it, so you can form an alliance instead of opening a front. When you end the turn, every computer nation moves at once. There are three ways to finish: take every region, build twenty five factories, or bring every nation into an alliance.
How to play
- Click a region to select it.
- Attack a neighbouring region, or move troops into one.
- Build barracks, airfields and factories on the regions you hold.
- Spend on research, or open diplomacy with another nation.
- End your turn. Every computer nation then moves at the same time.
Controls
| Left click | Select a region, then pick an action for it |
|---|---|
| Tap | The same on a phone. The game needs no keyboard. |
Tips
- Count the energy in a region before you commit. An attack you cannot follow up leaves the region open.
- Factories pay for everything else, and twenty five of them win the game on their own. Building them is never a wasted turn.