Stack Rocket
Build a rocket from parts that swing past overhead, one well timed drop at a time.
- Category:
- Strategy
- Difficulty:
- Easy
- A session:
- about three minutes a run
- Input:
- touch
About Stack Rocket
A section of rocket slides back and forth above the tower you have built so far. Drop it, and whatever hangs over the edge is gone. The next section has that much less to land on, and the tower narrows from there.
That is the whole design, and the reason it works is that it never lies to you. Nothing is random and nothing is hidden: the part is moving at a speed you can see, and a bad drop is always a drop made early. Runs are short, restarts are one key away, and it plays the same in portrait on a phone.
How to play
- Watch the part swing across the top of the rocket.
- Drop it when it lines up with the section below.
- A part dropped off centre stays off centre, and the next one has less to land on.
Controls
| Tap anywhere, or Space | Drop the current piece |
|---|---|
| R | Retry the run |
| M | Mute |
Tips
- Do not rush. Wait until the part is almost over the middle of the rocket, then drop.
- The narrowest section is the widest the next one can be. Overhang is never given back.