nookade

Boost Balloon

Hold to lift the balloon, let go and it falls. There is no third thing to learn.

Category:
Arcade
Difficulty:
Easy
A session:
about three minutes a run
Input:
touch

About Boost Balloon

One input, held or released, against gravity. Press and the balloon climbs. Take your finger off and it comes back down. Everything the game asks of you is a decision about how long to hold.

That sounds like nothing until you play it, because the balloon has weight and keeps moving after you stop pushing. The difference between staying up and overshooting is a few tenths of a second, which is the whole skill. It is portrait, it is a run at a time, and R starts the next one.

How to play

  1. Hold to boost the balloon upward.
  2. Let go and it falls.
  3. Keep it flying. The run ends when it stops.

Controls

Tap and hold anywhere, or hold Space or EnterBoost up
Let goFall
RPlay again after game over
PPause and resume

Tips

  • A run of small boosts works better than holding it down. A long hold puts you higher than you wanted.
  • Pick the height you want and keep it there with light touches, rather than climbing and diving to it.
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