nookade

A Mole in a Hole

A mole who cannot remember the way home, and a tunnel network that expects you to.

Category:
Animals
Difficulty:
Medium
A session:
about five minutes
Input:
touch

About A Mole in a Hole

A maze game where the map is the mechanic. The mole has forgotten the route back, so you read the tunnels, hold their shape in your head, and pick the turning that leads to dinner rather than to trouble. A clock runs while you work it out.

The art is pixel work of the older kind, and the tunnels get harder to hold in memory as you go. Dangers and distractions sit along the way to spoil a route you thought you had. It plays upright at 600 by 800.

How to play

  1. Look at the tunnels before you commit to one.
  2. Guide the mole along the route you picked.
  3. Keep clear of the dangers in the tunnels.
  4. Reach home before the time runs out.

Controls

Tap or clickEverything. One input does the whole game.

Tips

  • Memorise the first two turns, not the whole route. The rest reads more easily once you are moving.
  • A dead end costs time you do not get back. Slow down at a junction rather than after it.
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